Imidlalo ye-AR isetshenziswa abantu ngezizathu ezahlukahlukene. Abanye abantu basebenzisa imidlalo ye-AR ukuze bafunde izinto ezintsha, abanye bayisebenzisela ukuzijabulisa, kanti abanye bayisebenzisela ukuthuthukisa amakhono abo.
Uhlelo lokusebenza lwamageyimu e-augmented reality kufanele lukwazi ukumboza izinto zedijithali ekubukeni komsebenzisi komhlaba wangempela. Uhlelo lokusebenza kufanele luvumele abasebenzisi ukuthi bahlanganyele nezinto zedijithali ngezindlela ezahlukahlukene, okuhlanganisa nokusebenzisa izandla zabo namazwi. Uhlelo lokusebenza kufanele futhi luvumele abasebenzisi ukuthi babelane ngolwazi lwabo nokudala nabanye.
Imidlalo engcono kakhulu ye-AR (Augmented Reality).
Pokémon GO
I-Pokémon GO ngumdlalo weselula owakhiwe ngu-Niantic futhi wanyatheliswa yi-The Pokémon Company. Ikhishwe ngoJulayi 6, 2016, yamadivayisi we-iOS ne-Android. Umdlalo uvumela abadlali ukuthi bathwebule, balwe, futhi baqeqeshe izidalwa ezibonakalayo ezibizwa nge-Pokémon besebenzisa izindawo zomhlaba wangempela njengokuthi ”PokéStops” kanye “namaGyms”. Abadlali bangahweba futhi balwe nabanye abadlali ku-inthanethi.
Ingress
I-Ingress iwumdlalo weselula othuthukiswe i-Google esebenzisa izindawo zomhlaba wangempela ukukhiqiza amaphothali abonakalayo. Abadlali basebenzisa lawa maphothali ukuze bahambe phakathi kwezindawo ezihlukene kugeyimu, futhi bangazuza izinto nolwazi njengoba beqhubeka. Igeyimu iqhathaniswe ne-Pokémon GO, futhi iye yanconywa ngokuqanjwa kwayo kwegeyimu nezici zomphakathi.
Clash of kwamaqembu
I-Clash of Clans ngumdlalo wamasu owakhiwe futhi washicilelwa nguSupercell. Umdlalo isihloko se-freemium esinokuthenga ngaphakathi nohlelo. Abadlali bakhe ibutho, bahlasele izigodi zabanye abadlali, futhi bavikele eyabo ngokwakha izakhiwo zokuzivikela nokuqasha amasosha. I-Clash of Clans bekungomunye wemidlalo yokuqala ukwethula izici zabadlali abaningi kunkundla yeselula, futhi isibe ngomunye wemidlalo edume kakhulu ku-App Store.
Candy Crush Saga
I-Candy Crush Saga ngumdlalo wevidiyo wephazili othuthukiswe iNkosi. Ikhishwe ngoNovemba 12, 2012, yamadivayisi we-iOS ne-Android. Inhloso yomdlalo ukusula uswidi esikrinini ngokufanisa izingcezu ezintathu noma ngaphezulu zombala ofanayo. Umdlali angadlulela kumaleveli ngokuthola amaphuzu futhi athenge ama-power-ups.
I-Candy Crush Saga ilandwe izikhathi ezingaphezu kwezigidi ezingu-500 kuzo zonke izinkundla.
I-hay Day
I-Hay Day iwumdlalo wokulingisa ukulima wamadivayisi we-iOS ne-Android. Umdlali ulawula ipulazi ezweni lenganekwane laseHyrule, akhulise izitshalo futhi afuye. Umdlalo uhlanganisa izinto ezingaphezu kwe-100 ezihlukene ongazithenga, uzithuthukise, noma uzithole, kanye nomjikelezo wobusuku obunye othinta izintengo zezitshalo nemfuyo. IHay Day yathuthukiswa isitudiyo saseFrance Wildcard Games futhi yanyatheliswa ngu-Ubisoft.
I-Monster Hunter World
I-Monster Hunter World iwumdlalo wevidiyo we-action-adventure othuthukiswe futhi wanyatheliswa yi-Capcom ye-PlayStation 4 kanye ne-Xbox One platform. Kwamenyezelwa ngesikhathi senkomfa yabezindaba yakwaSony e-E3 2018, futhi yakhululwa emhlabeni wonke ngoJanuwari 26, 2019.
Umdlalo ukuqaliswa kabusha kochungechunge lwe-Monster Hunter, olwenzeka emhlabeni omusha futhi lubonisa indawo yomhlaba ovulekile. Abadlali balawula umlingiswa ogama lakhe lingu-Astrid njengoba behlola umhlaba, bezingela izilo, futhi beqoqa izinsiza zokwakha ikamu labo. Umdlalo uhlanganisa abadlali abaningi abasebenzisanayo kuze kufike kubadlali abane.
I-“Monster Hunter World” umdlalo wokuzidela osethwe ezweni elisha lapho abadlali belawula khona umlingisi ogama lakhe lingu-Astrid njengoba behlola umhlaba, bezingela izilo, futhi beqoqa izinsiza zokwakha ikamu labo. Umdlalo uhlanganisa abadlali abaningi abasebenzisanayo kuze kufike kubadlali abane.
Izitika ze-Snapchat AR
I-Snapchat iwuhlelo lokusebenza lokuthumela imiyalezo elinesixhumi esibonakalayo esijabulisayo nesidala. Ivumela abasebenzisi ukuthi bathumele futhi bamukele izithombe, amavidiyo, nemiyalezo nabangane. Uhlelo lokusebenza luphinde lube nesici sento engekho ngokoqobo evumela abasebenzisi ukuthi bengeze izitika ze-AR ezithombeni nakumavidiyo wabo. Izitika ze-AR ziyizinto ezisebenzisanayo ezingafakwa ezithombeni noma kumavidiyo ukwengeza ubumnandi nesasasa.
IGoogle Earth VR
I-Google Earth VR wuhlelo lokusebenza lwento engekho ngokoqobo yesofthiwe ye-Google Earth. Kwamenyezelwa engqungqutheleni ye-Google I/O ngoMeyi 17, 2017. Uhlelo lokusebenza luyatholakala kuzingxenyekazi ze-Oculus Rift ne-HTC Vive.
Uhlelo lokusebenza luvumela abasebenzisi ukuthi bahlole izingxenye ezihlukene zomhlaba endaweni yento engekho ngokoqobo. Kufaka phakathi ukubukwa okungu-360-degree kwezimpawu zomhlaba, amadolobha, nezindawo ezivela kuwo wonke umhlaba. Uhlelo lokusebenza luhlanganisa izici ezivumela abasebenzisi ukuthi bandize bezungeza amadolobha futhi babuke izithombe zesathelayithi ngama-engeli ahlukene.
Ithoyizi le-AR
I-AR Toy iyithoyizi elisha le-augmented reality (AR) elivumela abasebenzisi ukuthi bathole into engekho ngokoqobo (VR) ngendlela entsha nejabulisayo. Ithoyizi liqukethe ipheya yezibuko ezinamathela ekhanda lomsebenzisi, nesilawuli esincane esinamathela esandleni somsebenzisi. Isilawuli sinezinkinobho ezimbili, eyodwa eyokuhambisa umsebenzisi emhlabeni obonakalayo, kanye neyokusebenzelana nezinto ezisezweni elibonakalayo.
Izinto okufanele uzicabangele lapho ukhetha imidlalo ye-AR (Augmented Reality).
-Iluphi uhlobo lwemidlalo ye-AR olufunayo? Kunemidlalo eyahlukene etholakalayo, efaka imidlalo ekuvumela ukuthi udlale njengomlingisi kugeyimu, amageyimu akuvumela ukuthi uhlanganyele nezinto ezisemhlabeni wangempela, nemidlalo ekuvumela ukuthi usebenzise ikhamera yefoni yakho ukubuka izinto ze-3D.
-Ufuna ukuthi umdlalo ube ngokoqobo kangakanani? Imidlalo engokoqobo ivame ukubiza kakhulu, kodwa futhi ingaba egxile kakhulu.
-Singakanani isikhathi ongasichitha udlala lo mdlalo? Eminye imidlalo ye-AR idinga imizuzu noma amahora omdlalo ongaphazamiseki, kanti amanye angadlalwa ngokuqhuma okufushane.
Izici Ezinhle
1. Ikhono lokumbondela izinto zedijithali phezu kwezindawo zomhlaba wangempela.
2. Ikhono lokudala amamodeli we-3D angokoqobo wezinhlamvu nezinto.
3. Amandla okuxhumana nezinto zedijithali ngesikhathi sangempela.
4. Ikhono lokudala nokwabelana ngolwazi lwe-AR nabanye.
5. Ikhono lokusebenzisa i-AR ekuqeqesheni nasekufundiseni izicelo
Uhlelo lokusebenza oluhamba phambili
1. Imidlalo ye-AR ilungele ukuzijabulisa ngoba ivumela abasebenzisi ukuthi bazizwele imihlaba emisha nejabulisayo abebengeke bakwazi ukuyenza empilweni yangempela.
2. Angasetshenziselwa izinjongo zokufundisa, njengoba angasiza ukufundisa abasebenzisi ngezihloko noma izindawo ezahlukene.
3. Angaphinde asetshenziselwe izinjongo zokuqeqesha, njengoba angasiza abasebenzisi ukuthi bafunde amakhono amasha noma izinqubo kalula.
Abantu futhi bayayifuna
-Augmented Reality (AR)
I-Virtual Reality (VR)
- Izinhlelo zokusebenza ze-Mixed Reality (MR).
Umbhali onguchwepheshe kwezokudlala. Ngithanda imidlalo yedijithali njengoba nginonembeza.
-games.png)